Trek & Wreck

Trek & Wreck is a system co-developed by Garrett and Dale for Season 2. It features a more in-depth combat than ever seen before outside of The Session That Must Not Be Named. Combat in Trek & Wreck is quick and dirty, and is meant to employ fighting as a far more dangerous resolution to conflict than it has been in the past. The Character Creation & Experience systems are also far more in-depth than they have been. It takes primarily from Drisus, and was originally called Drisus 2e before it deviated too strongly from the original.

Official Rules